Lista Poziomów Broni, Pistoletów i Wędek
Mnożniki obrażeń, zasięg, DPS i ścieżki ulepszeń u kowala.
Pull Back Fishing Rod
Essential must-buy as soon as you step foot on Forest Island. Replace your starter Crab Rod immediately.
Submachine Gun (SMG)
The absolute best all-around weapon for general gameplay and boss shredding from Island 2 all the way to endgame.
Tactical Assault Rifle (AR)
The king of versatility. Delivers reliable damage across every combat scenario in the second half of the game.
High-Caliber Heavy Sniper
A mandatory situational powerhouse. Keep this in your secondary slot for boss fights and long-range trickshots.
Sharpened Combat Knife
Your faithful starting tool. Sharpen it to Tier 2 immediately at the Lighthouse to prevent hits from bouncing off crabs.
Double-Barrel Combat Shotgun
High-impact close-range burst weapon from the Shotgun Fishing Mission. If submerged in water, look for the floating white dot surface marker.
Dynamite & Heavy Harpoon RPG
High risk, hilarious high reward. Perfect for speedruns and clearing cave blockades.
Handheld Navigation Radar ($10)
Basic handheld radar purchased from Lighthouse Keeper for $10 (Source: Sportskeeda guide). Note: must be actively held in hand to navigate, occupying your weapon slot.