HowToFish.quest
Official Update TrackerCurrent: Patch 1.1.3 (Latest)

How to Fish Patch Notes & Update History

Follow the rapid evolution of How to Fish (Dazed Games, August 2026). Sourced directly from the official Steam News Hub and developer announcements, this chronological patch archive documents every gameplay rebalance, platform update, and multiplayer improvement.

Last verified against Patch 1.1.3 on 2026-10-19

Total Patches Tracked
11 Releases
1.0.4 → 1.1.3
Cloud Sync
Enabled
Steam Cloud active
Max Co-op Lobby
8 Players
Upgraded in 1.0.4
Steam Deck
Verified
Official Green Badge
Quick Answer • Featured SnippetLatest Official Changelog

What Is the Latest Update for How to Fish on Steam?

The latest official update for How to Fish is Patch 1.1.3 (released 29 September 2026), which shows the required bait for each fish in the Fishipedia after your first kill. It follows Patch 1.1.2 (reload rebinding, bow skins, ironsight downgrade) and The Islet Update 1.1.0 (new weapon, mini islands, mini-boss, bait, NPC and achievements).

PATCH 1.1.3 (LATEST)

Fishipedia shows the bait that catches each fish, unlocked after your first kill.

PATCH 1.1.2

Reload rebinding, two bow skins, new-bait spawn 2 → 3, ironsight downgrade returns, two fixes.

PATCH 1.1.0 (ISLET)

First content update: new weapon, mini islands, mini-boss, bait, NPC, achievements and outfit.

PATCH 1.0.12

Steam Cloud save sync, Giant Piranha rebalance, and a clamp on trickshot physics velocity.

What Is Coming NextDeveloper statement — no date promised

What have the developers said about the next How to Fish update?

In their 12 October 2026 “10 MILLION FISHERMEN WITHIN 2 MONTHS” announcement, the developers wrote: “We'll be working on a bigger content update, porting to consoles and bugfixes in the coming months.”

  • A bigger content update is planned. No theme, size or contents have been announced.
  • Console ports are planned. No platform, window or date has been announced.
  • Further bugfixes are planned “in the coming months”. No list has been published.

This block deliberately contains no date and no estimate. “In the coming months” is the developer's own wording, quoted verbatim; it is not a release window. We will update this page when an official announcement with specifics appears.

Read the 12 October 2026 announcement

Patch 1.1.3

Latest Stable
2026-09-29 (Steam announcement)
Steam Community Announcements

A tiny follow-up to 1.1.2 that adds a single quality-of-life change for drip-creature hunting: the Fishipedia now tells you which bait catches a fish, once you have killed that fish at least once.

QoL

Bait Names Appear in the Fishipedia

Official wording: "Now displays name of bait to catch the fish in the fishipedia (shown after you've killed it once)." The bait name only appears after a first kill, so an unfilled Fishipedia entry still means the fish is uncaught, not that no bait works.

Patch 1.1.2

Bugfix & Controls
2026-09-29
Steam Community Announcements

A small bugfixing patch for The Islet Update. It adds reload rebinding and two new bow skins, raises the new bait's spawn count on the new mini island from 2 to 3, brings back the option to downgrade a scope to ironsight, and fixes two 1.1.0 issues.

Feature

Reload Can Be Rebound

Official wording: "Added rebinding for reload." This is the only keybinding change listed in the 1.1.x notes; no other action is described as newly rebindable.

QoL

Ironsight Downgrade Option Returns

Official wording: "Added the option to downgrade to ironsight again." Patch 1.0.11 had removed the standalone iron sight purchase because players bought it by mistake; 1.1.2 restores the downgrade path.

Feature

Two New Bow Skins

Official wording: "Added 2 new skins for the bow." The notes do not name the skins, their prices, or any change to bow damage or ballistics.

Balance

New Bait Spawns 2 → 3 on the New Mini Island

Official wording: "Increased new bait spawn on the new mini island: 2 -> 3." This is the bait introduced in 1.1.0; the announcement does not name it.

QoL

Bigger Mini-Island Dots on the Radar

Official wording: "Increased size of mini island dots on the radar." Useful when navigating the 1.1.0 mini islands at night or in fog.

Balance

Wishbone Pricing & Shinier Rod Skins

Two cosmetic/economy changes in the same patch: wishbone upgrade prices were adjusted, and shiny fishing rod skins were made shinier. No new prices are published in the notes.

Fix

Tench Can Spawn From the New Bait

Official wording: "Fixed Tench not being able to spawn from the new bait." Before 1.1.2 the Tench was effectively locked out of the 1.1.0 bait pool.

Fix

New Mini-Boss Triangle Orientation

Official wording: "Fixed triangles facing the wrong direction on the new mini-boss." A visual fix only; the notes do not describe any health or damage change.

Patch 1.1.0 — The Islet Update

First Content Update
2026-09-28
Steam Community Announcements

The first content update for How to Fish: a PEAK bundle, a new weapon, multiple mini islands, more creatures and items, a new mini-boss, a new bait, a new NPC, new achievements and a new outfit. The announcement lists these additions but does not name most of them.

Feature

New Weapon and Multiple Mini Islands

Official list items: "Added a new weapon" and "Added multiple mini islands." The announcement does not name the weapon, the islands, or their unlock conditions.

Feature

New Mini-Boss, More Creatures & a New Bait

Official list items: "Added a new mini-boss", "Added more creatures", "Added a new bait". None of the new species or the bait is named in the patch notes.

Feature

New NPC, New Outfit & New Achievements

Official list items: "Added a new NPC", "Added a new outfit", "Added new achievements". The number of new achievements and their unlock conditions are not published in the announcement.

Feature

PEAK Bundle

Official list item: "Added a bundle with PEAK!" A cross-promotion bundle with the climbing game PEAK. The notes do not state bundle pricing or availability windows.

QoL

Island Spacing and SFX Volume Adjusted

Two changes listed with the content drop: the distance between each island was adjusted, and the volume of some sound effects was tuned.

Patch 1.0.12

Steam Cloud
2026-09-04 (GMT) / 2026-09-05 (Asia/Shanghai)
Steam News Hub & Developer Announcement

Major quality-of-life update introducing official Steam Cloud cross-device save synchronization, comprehensive rebalancing for the Forest Island Giant Piranha encounter, object velocity damping for aerial trickshots, and MetaVoice 4.3 spatial voice clarity.

Feature

Steam Cloud Support Enabled

Full automated cloud sync across PC and Steam Deck for both single-player and co-op worlds, dramatically decreasing corrupted save risks.

Balance

Rebalanced Giant Piranha Encounter

Adjusted the Forest Island Giant Piranha encounter's health pool and minion spawn cadence to prevent impossible swamp DPS bottlenecks.

Balance

Slightly Nerfed Bluefin Tuna Struggle Resistance

Adjusted deep-ocean Bluefin Tuna reel-in drag to smooth the late-game gear check before climbing Rocks Island.

Fix

Limited Maximum Object Physics Velocity

Enforced physics clamps so that high-multiplier aerial 360 trickshots no longer blast fish or firearms outside playable world boundaries.

Platform

Updated to MetaVoice 4.3 Engine

Enhanced low-latency in-game spatial proximity voice chat fidelity and eliminated lobby VoIP jitter.

Fix

Boss Hitbox & Input Lag Corrections

Fixed damage detection on the final boss's tail segment and eliminated input lag when activating the first radio receiver.

Patch 1.0.11

Platform & Access
2026-09-01
Steam Community Announcements

Official Steam Deck Verified rating milestone, GeForce NOW cloud gaming launch, customizable control toggles (Toggle Aim/Sprint), and dropped weapon ground visual highlights.

Platform

Official Steam Deck Verified & GeForce NOW Support

Achieved full green-badge Steam Deck verification with optimized default graphical presets and verified cloud streaming via GeForce NOW.

QoL

Accessibility & Controls Toggles

Added Toggle Aim, Toggle Sprint, and Hold to Attack settings, along with an option to toggle teammate nametags on/off.

Fix

Save State Corruption Protection

Implemented automatic save file integrity verification and safety backup generation upon loading.

QoL

Orange Outlines on Dropped Weapons

Dropped weapons on terrain now emit high-contrast orange outline highlights, preventing loss in dense vegetation or marsh water.

QoL

Removed Standalone ADS Store Purchase

Cleaned up vendor shelves by removing redundant iron sight items to prevent accidental duplicate purchases. Patch 1.1.2 later restored an ironsight downgrade option.

Patch 1.0.10

Mechanics Overhaul
2026-08-27
Steam Community Announcements

Introduced ground item persistence across game sessions, the revolutionary water cleaning mechanic for charred weapons, and critical mini-game bug fixes.

Feature

Ground Item Persistence (Up to 64 Items)

Items dropped on terrain persist across saves up to a limit of 64 items, with highest persistence priority assigned to weapons, tools, progression trophies, and rare fish.

Feature

Water Cleaning Tech: Uncook Charred Weapons

Weapons mistakenly scorched or blackened on campfires can now be restored to pristine condition by submerging them into any water source.

Balance

Nerfed Deep-Sea Anglerfish

Reduced Anglerfish HP and pursuit acceleration in open waters to balance solo travel voyages.

Fix

Beer Bleed & Roulette Table Softlock Fixes

Fixed erroneous bleed damage triggers when drinking beer and resolved the UI hang when spinning the Desert Casino roulette table.

Patch 1.0.9

Difficulty Modes
2026-08-25
Steam Community Announcements

Added distinct Easy and Hard difficulty modes, integrated Steam Relay network diagnostic tools, and resolved critical equipment inventory crashes.

Feature

Selectable Difficulty Modes (Easy & Hard)

Added selectable Easy and Hard difficulty modes. Easy Mode reduces creature HP and damage taken; Hard Mode raises both (exact percentages vary across sources — see our Difficulty guide for the full, community-tested breakdown).

QoL

Steam Relay Network Debugger

Added real-time network connectivity and relay diagnostics tool directly in the main menu for resolving multiplayer connection failures.

Fix

Inventory Weapon Crash Patch

Fixed an intermittent engine crash when hot-swapping heavy weapons directly from the backpack grid.

Patch 1.0.8

Audio & Gamepad
2026-08-24
Steam Community Announcements

Polished PlayStation controller button prompt mapping and correctly linked campfire roasting sound effects to user volume controls.

Platform

PlayStation Gamepad Glyph Mapping

DualSense and DualShock 4 controllers now correctly show native square/cross/triangle/circle glyphs instead of generic buttons.

Fix

Campfire Sizzle SFX Volume Binding

Campfire roasting audio is now accurately modulated by the master Sound Effects volume slider rather than playing at fixed maximum volume.

Patch 1.0.6

Save Engine Overhaul
2026-08-24
Steam Community Announcements

Overhauled crash-save prevention architecture and eliminated false lobby room names showing default placeholder text.

Fix

Safe Crash Prevention Architecture

The engine now immediately halts disc writes if an active exception occurs, preventing half-written corrupted files, while sustaining 1-minute auto-saves.

Fix

Lobby Placeholder Name Resolution

Fixed an issue where network lobbies occasionally displayed placeholder 'Game Name' labels in the public server browser.

Patch 1.0.5

Anti-Exploit & Lobbies
2026-08-22
Steam Community Announcements

Introduced private invite-only lobbies, anti-griefing protections, mouse axis controls, and closed sequence-breaking motorboat skips.

Feature

Private Invite-Only Lobbies & Room Codes

Hosts can lock multiplayer lobbies to private invite-only status or distribute direct room codes to friends.

Fix

Patched Motorboat Island Sequence Skips

Closed physical barrier gaps allowing players to glitch motorboats past locked island boundaries without defeating prerequisite bosses ('sorry speedrunners').

QoL

Anti-Griefer Safeguards

Implemented protective checks preventing newly connected players from instantly triggering team-wide game over states.

Platform

Mouse Invert X/Y & 30 FPS Floor Lock

Added an option to invert the X and Y axes when looking around, and lowered the minimum locked frame rate from 50 to 30 FPS.

Patch 1.0.4

8-Player Expansion
2026-08-22
Steam Community Announcements

Massive day-two patch expanding co-op lobbies to 8 players, tuning apex bosses, and fixing launch black/grey screen startup hangs.

Feature

8-Player Co-op Lobby Support

Expanded lobby capacity from 4 players to 8 players, allowing large squads to fish, battle, and share the team treasury.

Balance

Nerfed Pufferfish & Whale Bosses

Rebalanced initial overtuned tracking speed on the Colossal Pufferfish and adjusted phase transition timers for the Mutated Bowhead Whale.

QoL

Oceanic Volcano Navigation Beacons

Added distinct environmental visual waypoints and sea beacons to guide players sailing through the misty channel toward Volcano Island.

Fix

Bare-Fist Boss Achievement Fix

Fixed an issue where the achievement for defeating the final boss barehanded failed to trigger in multiplayer squads.

Fix

Black Screen on Join & Grey Screen Startup

Resolved critical graphics initialization failures causing black screens when joining remote games.

Steam Patch & Updates FAQ

Frequently Asked Patch Notes Questions

Verified answers to common player questions regarding recent patches, Steam Cloud sync, and game mechanics:

Q:What is the latest update for How to Fish on Steam?

Patch 1.1.3 (29 September 2026) is the latest release note on the official Steam news feed. It adds one change: the Fishipedia now shows the bait needed to catch a fish, once you have killed that fish at least once. Before it, Patch 1.1.2 added reload rebinding, two bow skins and the ironsight downgrade option.

Q:What is The Islet Update in How to Fish?

The Islet Update is Patch 1.1.0, released 28 September 2026. It is the first content update: a PEAK bundle, a new weapon, multiple mini islands, more creatures and items, a new mini-boss, a new bait, a new NPC, new achievements and a new outfit. The official notes do not name most of these additions.

Q:Is a new How to Fish update coming?

The developers' 12 October 2026 announcement says they are working on "a bigger content update, porting to consoles and bugfixes in the coming months". That is a developer statement, not a schedule: no release date, console date or feature list has been published. We do not state a date for it.

Q:Does How to Fish support Steam Cloud saves across PC and Steam Deck?

Yes. Steam Cloud support was officially enabled in Patch 1.0.12. Your single-player and co-op world progression syncs between desktop PCs and Steam Deck handhelds.

Q:Is How to Fish verified on Steam Deck?

Yes. As of Patch 1.0.11 (September 1, 2026), How to Fish is officially Steam Deck Verified by Valve with full controller glyph support, optimized default graphical settings, and GeForce NOW compatibility.

Q:Do dropped items persist on the ground in How to Fish?

Yes. Since Patch 1.0.10, ground item persistence retains up to 64 items across game sessions. Weapons, tools, progression trophies, and rare fish receive top persistence priority and will not despawn.

Q:How do I fix or uncook burnt weapons in How to Fish?

Patch 1.0.10 introduced the water cleaning mechanic: submerging an accidentally charred or blackened weapon into lake or ocean water restores it to pristine condition.

Q:How do I change difficulty in How to Fish?

Selectable Easy and Hard difficulty modes were introduced in Patch 1.0.9. Easy Mode reduces creature health and incoming damage, while Hard Mode significantly increases boss aggression and combat lethality.